Deal or No Deal Gold, Juice Fruit Machine

Available stakes:
25p, 50p, £1
Currently these are running the original Deal or No Deal Gold program that allows the 25p cashpot to reach £70 as opposed to the new update of £25 on the fruit machine versions of this machine.
Like many Deal or No Deal games, these play the same as all the others barring a few minor differences.
Entry to the feature is the usual symbols in view and win on the line, and movement around the feature board is usually fairly short lived.
Lighting up three phones awards the Deal or No Deal feature game which, when taken offers a random box. This box can be anything including the cash pot.
Watch out for high offers around the £40 area if the cash pot is still lit, and £34-£36 does repeat reasonably frequently.
The cash pot increases in value with each press up to a maximum of £70. Each cash pot is separate on each stake, so it may be £50 on one stake and £70 on another. You can go through the stakes to see which is the highest and maybe play that stake accordingly.
Playing on £1 a go opens up the Deal or No Deal feature with three phones in view, but this may be expensive if it is not keen on offering the phones too soon. 50p is probably the best stake for many Bell Fruit games.
25p, 50p, £1
Currently these are running the original Deal or No Deal Gold program that allows the 25p cashpot to reach £70 as opposed to the new update of £25 on the fruit machine versions of this machine.
Like many Deal or No Deal games, these play the same as all the others barring a few minor differences.
Entry to the feature is the usual symbols in view and win on the line, and movement around the feature board is usually fairly short lived.
Lighting up three phones awards the Deal or No Deal feature game which, when taken offers a random box. This box can be anything including the cash pot.
Watch out for high offers around the £40 area if the cash pot is still lit, and £34-£36 does repeat reasonably frequently.
The cash pot increases in value with each press up to a maximum of £70. Each cash pot is separate on each stake, so it may be £50 on one stake and £70 on another. You can go through the stakes to see which is the highest and maybe play that stake accordingly.
Playing on £1 a go opens up the Deal or No Deal feature with three phones in view, but this may be expensive if it is not keen on offering the phones too soon. 50p is probably the best stake for many Bell Fruit games.
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Four lit phones offers the Deal or No Deal Double game, where the highest value is awarded. You can also work out which is your value in the box as it will have to remain lit on both boards.
Four phones plus three red phones offers the double feature but this time if you take the offer you are paid both amounts up to a maximum of £70.
Four red phones is invincible and can do anywhere from £70 up to £210, and like most Bell Fruit invincible boards, these are fairly generous at repeating.
Here is a list of features from bottom up. Note: The max values are the average maximum:
Triple Shot: A light flashes on the bottom value, you must then press start to attempt to keep it alight, in which case it will move up to the next value. Max value: £2.40.
Red: Same as before except you are now awarded a repeat chance on your final win. Max value: £5.
Nearest Win: Self explanatory. Max value £1.
Red: One of the best features in the lower half of the game. This will be nearest win from green bars upwards, so no mixed sevens. Max value £20.
Turbo Cash: An up or down type gamble on the cash ladder. Max value £3.
Red: Same again but with a repeat chance, also seem more generous with the potential to go all the way to the top? Max value £5
Cash Code: A win is spun in on the reels and added to the bank, then a simple follow me type code between 3 and 5 combinations is shown on the reels. Follow it for the same win again. Max win £5.
Red: Same again but with 2 more chances of the same win. Max win £6.
Rise and Fall: The LCD shows a cash amount rising and falling at speed. Stop it at the highest point. Max win £4
Red: After you stop at the highest point, you will get another go from that point. Max win £8.
Nearest Bars: Self explanatory, the nearest bar win stepping down is awarded which means only 3 wins are available. Max win £7.
Red: Instead of bars, the nearest non-mixed sevens are awarded so either £15 or £20. Max win £20.
Dial-Up Dosh: An offer is made and you either deal or no deal. If you no deal then the offer will climb up in value by another £1. If you get too greedy and no deal to many times, the offer will fall to a low amount. You usually get two chances to be greedy. Max win £7.
Red: Same again but higher offers, you also get a 'too greedy' life. Max win £11.
Win Picker: Pick a win on the reel. Max win £7.
Red: Same again but higher values and a repeat chance. Max win £20.
Cash Falls: 3-2-1 hit start before the value drops to the bottom of the cash ladder. Max win £5.
Red: Same as before but higher values. It isn't true skill for jackpot, but high wins are possible. Max win £20.
Open the Box: Three values are shown in the LCD the hidden and shuffled around. Find the highest to bank that amount. Max win £15.
Red: Same again but with higher values and a repeat chance. Max win £20.
Cash Combo: A selection of values are shown on the cash ladder. If you press start all the lit values are collected and banked. If you don't press start then another offer is made, but don't be too greedy as it will time out on a bad offer. Max win £34.
Red: Same as above but with a repeat chance. Max win £34.
Win Stepper: The best feature in the game and still not jackpot! The reels line up and step down awarding a cash amount with each step. Max win £46.
Red: Same as above with the same values, this time however it stops half way then doubles the win for the same amount! Max win £46.
Deal or No Deal Gold is a good game, and can be a good profit if the cash pots are high, so flick through the stakes and probably play the highest cash pot value, being weary of the £1 stake as it can be a killer.
Four lit phones offers the Deal or No Deal Double game, where the highest value is awarded. You can also work out which is your value in the box as it will have to remain lit on both boards.
Four phones plus three red phones offers the double feature but this time if you take the offer you are paid both amounts up to a maximum of £70.
Four red phones is invincible and can do anywhere from £70 up to £210, and like most Bell Fruit invincible boards, these are fairly generous at repeating.
Here is a list of features from bottom up. Note: The max values are the average maximum:
Triple Shot: A light flashes on the bottom value, you must then press start to attempt to keep it alight, in which case it will move up to the next value. Max value: £2.40.
Red: Same as before except you are now awarded a repeat chance on your final win. Max value: £5.
Nearest Win: Self explanatory. Max value £1.
Red: One of the best features in the lower half of the game. This will be nearest win from green bars upwards, so no mixed sevens. Max value £20.
Turbo Cash: An up or down type gamble on the cash ladder. Max value £3.
Red: Same again but with a repeat chance, also seem more generous with the potential to go all the way to the top? Max value £5
Cash Code: A win is spun in on the reels and added to the bank, then a simple follow me type code between 3 and 5 combinations is shown on the reels. Follow it for the same win again. Max win £5.
Red: Same again but with 2 more chances of the same win. Max win £6.
Rise and Fall: The LCD shows a cash amount rising and falling at speed. Stop it at the highest point. Max win £4
Red: After you stop at the highest point, you will get another go from that point. Max win £8.
Nearest Bars: Self explanatory, the nearest bar win stepping down is awarded which means only 3 wins are available. Max win £7.
Red: Instead of bars, the nearest non-mixed sevens are awarded so either £15 or £20. Max win £20.
Dial-Up Dosh: An offer is made and you either deal or no deal. If you no deal then the offer will climb up in value by another £1. If you get too greedy and no deal to many times, the offer will fall to a low amount. You usually get two chances to be greedy. Max win £7.
Red: Same again but higher offers, you also get a 'too greedy' life. Max win £11.
Win Picker: Pick a win on the reel. Max win £7.
Red: Same again but higher values and a repeat chance. Max win £20.
Cash Falls: 3-2-1 hit start before the value drops to the bottom of the cash ladder. Max win £5.
Red: Same as before but higher values. It isn't true skill for jackpot, but high wins are possible. Max win £20.
Open the Box: Three values are shown in the LCD the hidden and shuffled around. Find the highest to bank that amount. Max win £15.
Red: Same again but with higher values and a repeat chance. Max win £20.
Cash Combo: A selection of values are shown on the cash ladder. If you press start all the lit values are collected and banked. If you don't press start then another offer is made, but don't be too greedy as it will time out on a bad offer. Max win £34.
Red: Same as above but with a repeat chance. Max win £34.
Win Stepper: The best feature in the game and still not jackpot! The reels line up and step down awarding a cash amount with each step. Max win £46.
Red: Same as above with the same values, this time however it stops half way then doubles the win for the same amount! Max win £46.
Deal or No Deal Gold is a good game, and can be a good profit if the cash pots are high, so flick through the stakes and probably play the highest cash pot value, being weary of the £1 stake as it can be a killer.